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 S.V.E.R. Sabotage - Objective B

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Fall_Line
Division Leader - Captain
Division Leader - Captain
Fall_Line


Posts : 178
Join date : 2010-05-07
Age : 42
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S.V.E.R. Sabotage - Objective B Empty
PostSubject: S.V.E.R. Sabotage - Objective B   S.V.E.R. Sabotage - Objective B EmptyThu May 13, 2010 12:09 pm

S.V.E.R. Sabotage - Objective B Sver_s12

Attack Routes:

1. This is my favourite route of attack on this objective, there is often a tough fire fight when you drop down from the rocks. However if you can take and hold this high ground it makes taking the objective relatively straight forward. A sniper can also stay on this high ground (4.) and take out the S.V.E.R. reserves heading back to the objective after the respawn, however S.V.E.R. can also get around to the high ground from the respawn so you have to watch your flank.

2. This route seems to be very popular amongst the more casual players, however there is very little cover if you want to take this route be ready to dodge bullets and just make a break for the objective. Only use this as the shortest route to get back to the objective when defending it.

3. This route has some advantages as it allows you to get around to the back of the objective and there is usually less defenders watching this side. On the downside, similar to route 2., once you go up the steps from the train tracks there is there is very little cover. Finally when approaching the objective be aware of S.V.E.R. troops from the left coming from the respawn.

Friendly Sniper Positions:

4. This highground can be good for helping to defend the objective once it has been taken, you have clear sightlines of the main routes from the S.V.E.R. respawn to the objective.

5. This is highground close to the respawn point, from here you get a narrow sightline to the objective, it's only really useful to assist anybody running the gaunlet of route 2. with some covering fire.

Enemy Sniper Positions:

The only place I have seen enemy snipers on this objective is on the high ground at the top of the map (4.) if we haven't taken that area.
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hotdog_fingers
Clan Leader - General
Clan Leader - General
hotdog_fingers


Posts : 786
Join date : 2010-04-28
Age : 49
Location : New Jersey
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S.V.E.R. Sabotage - Objective B Empty
PostSubject: Re: S.V.E.R. Sabotage - Objective B   S.V.E.R. Sabotage - Objective B EmptyThu May 13, 2010 7:35 pm

What works nice is having one squad go route 1 and one squad go route 3...it really splits the focus of the defenders.
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lucasicool
Clan Member - Staff Sergeant
Clan Member - Staff Sergeant
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Posts : 303
Join date : 2010-05-03
Age : 31
Location : Blacksburg
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S.V.E.R. Sabotage - Objective B Empty
PostSubject: Re: S.V.E.R. Sabotage - Objective B   S.V.E.R. Sabotage - Objective B EmptyFri May 14, 2010 3:40 am

I have an amazing way to capture B quickly with a clan... What you must first do i run along the upper walkway with 2 WHOLE squads... Once this happens you qill overwhelm SVERs side and take it... So fun did it with MoV once
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hotdog_fingers
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S.V.E.R. Sabotage - Objective B Empty
PostSubject: Re: S.V.E.R. Sabotage - Objective B   S.V.E.R. Sabotage - Objective B EmptyFri May 14, 2010 4:15 am

That can work....but remember you're at a choke point...if the enemy is smart they can hold you back with a few well placed grenades.
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schmo114
Brigade Leader - 1st Lieutenant
Brigade Leader - 1st Lieutenant
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Posts : 68
Join date : 2010-05-14
Age : 32
Location : Fortville, IN

S.V.E.R. Sabotage - Objective B Empty
PostSubject: Re: S.V.E.R. Sabotage - Objective B   S.V.E.R. Sabotage - Objective B EmptyMon May 17, 2010 7:09 am

yes that is true but at the same time if you trow a couple poison gas by the building in the way you can get everyone in position to make it an even fight again
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S.V.E.R. Sabotage - Objective B Empty
PostSubject: Re: S.V.E.R. Sabotage - Objective B   S.V.E.R. Sabotage - Objective B Empty

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